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The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy.


Games for Change Annual Conference

Posted by Ben Sawyer on 05-09-16

The conference dedicated to Social Change through Digital Games will explore best practices, successful funding/distribution models, and partnership essentials. Here’s your chance to:

Featuring:

Industry Overview by Ian Bogost of Georgia Tech (and CEO of Persuasive Games)
Funding hear advice from our foundation and government funders panel
Big Games the UN’s “Food Force” and the Int’l Cntr. on Nonviolence/BreakAway game “A Force More Powerful”
Live Play a game created especially for the conference by gameLab
Find Free Resources tips and action planning to make this all cheaper
Change Theory why your game needs a Theory of Change
Network with nonprofits, developers, foundations, academics, artists
How-To/Success who to partner with, and why -- plus evaluation
and much more.

Register and read more at our conference website: http://www.seriousgames.org/gamesforchange/conference/2005/index.htm Save $50 by registering today!