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The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy.


How Mario Deals with Diabetes

Posted by Peter Smith on 06-03-16

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The Seattle Times reports that the University of Washington and Nintendo are working together to combat Diabetes. They are using a management system based on Game Cube technology to help patients manage their own diabetic needs. This is not the first time that a Nintendo product was used to combat diabetes. The GlucoBoy has been making the rounds for some time now and is another promising use for games to help manage healthcare.