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The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy.


Warlords Competition 2006

Posted by Peter Smith on 06-04-03

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The 6th annual Warlords Competition took place this weekend in the sleepy town of Huntsville Alabama, at the University of Alabama at Hunstville. You are probably asking yourself right now, "What is Warlords?" I was asking the same question myself about a week ago. Warlords is a gaming competition held between the service academies each year. With the Navy, Air Force and Army all fielding a team of militarily trained gamers the action was intense, or as intense as it could be at what amounted to a military version of a lan party. Each team played the other two teams in one round of three games each, using Battlefield 2, Command and Conquer Generals, and America's Army. The most interesting part of the event was watching the team mechanics that occurred during the event. The Army, which uses many games in their training, worked as a more cohesive team. They were in constant communication with each other, they had plans for each map, and the executed the plans flawlessly. The other teams put up a good fight but in the end the Army remained undefeated.