The Serious Games Initiative

The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy.

Key Projects
Serious Games Annual
Games For Health
Policy Game Projects

Other Content
Conference Multimedia
Offsite Resources
Dave's Blog
Ben's Blog

Friends
Education Arcade
Watercooler Games
NASAGA
Ludology.org

Serious Games Initiative Workshop

February 2003, Washington D.C.
Agenda from February 2003 Workshop (PDF)

Frequently Asked Questions from February 2003 Workshop (PDF)

Speaker's talk about Serious Games. (Streaming Real Video)


Live Webcasts of Key Presentations...

New Perspectives on the Role of Games
Kurt Squire
Research Manager
Games-To-Teach Project
MIT


Video Games: Changing the Way America Plays, Works, and Learns
Doug Lowenstein
President
Electronic Software Association
Download Remarks (PDF)



Real, Reel, and Surreal: Games Published and Yet-to-be Published That Could Change the World
Johnny L. Wilson
Former Editor
Computer Gaming World Magazine