| Home | Discussion | Events | Features | Newsletter | About |
|
The Serious Games Initiative
The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy. Key Projects Serious Games Annual Games For Health Policy Game Projects Other Content Conference Multimedia Offsite Resources Dave's Blog Ben's Blog Friends Education Arcade Watercooler Games NASAGA Ludology.org |
Agenda from February 2003 Workshop (PDF) Frequently Asked Questions from February 2003 Workshop (PDF) Speaker's talk about Serious Games. (Streaming Real Video) Live Webcasts of Key Presentations...
New Perspectives on the Role of GamesKurt Squire Research Manager Games-To-Teach Project MIT
Video Games: Changing the Way America Plays, Works, and LearnsDoug Lowenstein President Electronic Software Association Download Remarks (PDF)
Real, Reel, and Surreal: Games Published and Yet-to-be Published That Could Change the WorldJohnny L. Wilson Former Editor Computer Gaming World Magazine |
This blog and it's contents are © The Serious Games Initiative.
|