PROJECT

In 2002, the Foresight and Governance Project at the Woodrow Wilson International Center for Scholars launched the Serious Games initiative. The goal of this initiative is to advance the application of game-based learning and teaching tools to public policy and management challenges. The initiative addresses three interrelated questions:
 
What public policy issues and challenges are most amenable to computer-based gaming techniques?
 
What existing and emerging game technologies (such as multi-user, virtual environments) might be particularly useful when applied to policy issues?
 

How can we quickly expand the application of computer-based games to a much wider range of key challenges facing our government?

 

To advance this agenda, the Woodrow Wilson Center will host a workshop on February 5th and 6th on Serious Games. This event is being co-sponsored with Digitalmill, a development firm responsible for the game Virtual U, and supported by a grant from the Alfred P. Sloan Foundation. We have also been commissioning papers that explore core questions surrounding game application to policy and management issues.


Contact information:

David Rejeski
Director
Foresight & Governance
Woodrow Wilson Center
1300 Pennsylvania Avenue
Washington, DC 20004
rejeskidw@wwic.si.edu