In 2002, the Foresight and Governance
Project at the Woodrow Wilson International
Center for Scholars launched the Serious Games initiative.
The goal of this initiative is to advance the application of game-based
learning and teaching tools to public policy and management challenges.
The initiative addresses three interrelated questions:
What public policy issues and challenges are most amenable to computer-based
gaming techniques?
What existing and emerging game technologies (such as multi-user,
virtual environments) might be particularly useful when applied to
policy issues?
How can we quickly expand
the application of computer-based games to a much wider range of
key challenges facing our government?
To advance this agenda,
the Woodrow Wilson Center will host a workshop
on February 5th and 6th on Serious Games. This event is being co-sponsored
with Digitalmill,
a development firm responsible for the game Virtual U, and supported
by a grant from the Alfred
P. Sloan Foundation. We have also been commissioningpapers that explore core questions
surrounding game application to policy and management issues.
Contact information:
David Rejeski
Director
Foresight &
Governance
Woodrow Wilson Center
1300 Pennsylvania Avenue
Washington, DC 20004
rejeskidw@wwic.si.edu