The Serious Games Initiative

The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy.

Key Projects
Serious Games Annual
Games For Health
Policy Game Projects

Other Content
Conference Multimedia
Offsite Resources
Dave's Blog
Ben's Blog

Friends
Education Arcade
Watercooler Games
NASAGA
Ludology.org

Policy/Management Game Projects

One of the first missions of the Serious Games Initiative is to raise the funds, and assemble the expertise to build any of a number of games-based simulations concerning policy and management of a variety of important public and private sectors.

As a first step, in February of 2003, with support from The Alfred P. Sloan Foundation, the Initiative assembled experts in three domains:

  • Healthcare/Hospital Management
  • Education/High-School Leadership
  • Public Lands Management
These groups were coupled with game development experts and worked to develop basic input the Initiative has assembled into a series of game-development treatments which it is currently sharing with potential partners, subject matter experts, and possible funding sources.

These treatments are joined as well by two previous efforts that were undertaken ahead of the Initiative's work to develop treatments for a community college leadership simulation, and a museum game simulation.

Currently the Initiative is now working to post summaries of these treatments for the public at-large.

The Initiative, having spent most of the past year building community infrastructure, is now building a more active effort to fund these and other policy/management game efforts.