| Home | Discussion | Events | Features | Newsletter | About |
|
About Us
The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy. Key Projects Serious Games Annual Games For Health Policy Game Projects Other Content Conference Multimedia Offsite Resources Dave Rejeski's Blog Ben Sawyer's Blog Friends Education Arcade DiGRA IC2 ETC @ CMU MediaX Moves Insitute Watercooler Games NASAGA Ludology.org |
August 22, 2005Amazon is Seriously Cheap
August 21, 2005Quake III Source Release
An Epiphany in Making Learning Fun
August 19, 2005"Touch Dic" by any other name is still a...
August 18, 2005Sawyer Sighting: EIEF In an appartent humble move Ben Sawyer quickly posted the transcript of Adam Singer's Edinburgh Keynote on the main page for seriousgames.org, but oddly forgot to mention his own Edinburgh appearance. Luckily the good people at the Guardian Unlimited Games Blog noticed and posted it on their site. My personal favorite quote to take out of context is "How will we cure Hillary Clinton?" Where were you going with this Ben? You will have to read the whole thing to find out. Check it out here: Go to your PlayStation and do your homework!
Posted by Peter Smith at 01:19 AM
| TrackBack (101)
August 17, 2005Why Buy the Cow? America's Army:Rise of the Soldier Honestly when I saw that Ubisoft bought the rights to make a console version of America's Army I was skeptical. This interview with Tony Van, executive producer, sheds some light on the whole thing. Although you can download the PC version for free here: America's Army Van makes a good argument for the Secret Level developed project. With added single player career mode and over 35 missions, not to mention the great multiplayer game we have come to expect for America's Army, Ubisoft may have a hit on their hand here. Plus if you are worried about getting recruited and literally want to be an Army of One, the single player mode is for you. Check out the interview on Team XBox here: Rise of a Soldier Interview
August 13, 2005Economist Magazine on Games
August 09, 2005EA and Future Lab Do It for the KidsTaken from the NESTA Futurelab press release:EA launches computer games study with NESTA FuturelabFull release available here: Press Release August 05, 2005God Save the QueenDo your part in the war against terrorism, as long as that part is playing a kind of lame flash game based on the horrible and recent London bombings. You basically defuse bombs from a Big Ben and Union Jack powered satellite. However, it is interesting how fast something like this exists and a decent distraction as well. So if your ready go Mind the BombsGot to Get Tough, Yo Joe!Game Daily Biz has an interview with Major Christopher Chambers, Deputy Project Director for America's Army. The game has become an absolute smash hit there is no question. Read all about it here: biz.gamedaily.comPeople Like War GamesFile this under duh (if you file these posts somewhere). The Battalion Online, a Texas A&M newspaper, has a interesting but overly obvious piece about Military games being popular with civilians. I honestly didn't realize how popular however. The interesting part is that it does not only mention violent military games. "In 'Full Spectrum Warrior' (a game originally issued by the U.S. military), you're just moving your team around. There's really not that much shooting," Read the article here: Military Video Games Popular with CiviliansAugust 04, 2005Games for the BrainI ran across a new website on my travels about the internet posted on Kotaku. There isn't really that much to say about it but the new, at least to me, site GamesfortheBrain.com has a list of rather interesting games that are designed to tax your brain, it seems like a website with the same premise as the Brain Training for Adults available in Japan on the Nintendo DS. Even with the brain improving context it is probably still best to avoid these games at work.August 03, 2005Innovate Journal Focused on Video Game TechnologyThe latest issue of Innovate: Journal of Online Education, specializes in video game technology. Many of the usual big hitters are there like Gee, Squire, and Aldrich. There are many other authors with some unique perspectives, and this issue is well worth your time. Thanks to Clark Aldrich for bringing this to my attention on the Serious Games Listserver. Check it out here: Innovate JournalAugust 02, 2005Drug-abuse Game Kills GamersThe Houston Chronicle has an article about a drug abuse game that usually ends with the players dying. Unlike most drug based games where the player earns money from drugs or uses them with no ill affect Downward Spiral usually ends with the player dying. Designed at Texas Christian University, the game is used to council adicts to get off drugs before it is too late. Read more here: HoustonChronicle.comGames are Reshaping Business and Learning in WisconsinThe Wisconsin Technology Network has a great article about a unique gaming seminar held by Accelerate Madison. University of Wisconsin-Madison Professors explain the how games are reshaping business and learning. In the webcast linked in the article, Jim Gee, Kurt Squire, and Constance Steinkuehler give their views on games and how they are affecting society. Thus proving more things happen in Wisconsin than eating cheese and watching the Packers. Check it out here: WTNJune 26, 2005Playstation ThumbA 13 year old girl just became the youngest author published in South Africa's main medical journal for a study she conducted on Playstation Thumb. I was totally into this article and thought this little girl was awesome she actually conducted this experiment and wrote a journal worthy article at 13. She was awesome right up until the very last sentence where she is quoted as saying she doesn't own a Playstation because they are a 'waste of time.' There goes her street cred. BBC News-Girl Probes Playstation Thumb Posted by Peter Smith at 05:19 AM
| Comments (458)
June 22, 2005Video Game Teaches Kids Conflict Resolution'It looks like an animated film, with chalk that talks and a worrisome worm' Cool School is either a new game that teaches children conflict resolution or some new phycodelic drug. It turns out that it is more and more frequently the game lately. So, our government is both funding them, in this case the Federal Mediation and Conciliation Service, and passing legislation against them. This also seems like drugs. (Here is some rediline, and just say no!)http://abcnews.go.com/WNT/US/story?id=814220&page=1 Posted by Peter Smith at 12:33 AM
| Comments (781)
|
Search
Archives
Recent Entries
Amazon is Seriously Cheap
Quake III Source Release An Epiphany in Making Learning Fun "Touch Dic" by any other name is still a... Sawyer Sighting: EIEF Why Buy the Cow? America's Army:Rise of the Soldier Economist Magazine on Games EA and Future Lab Do It for the Kids God Save the Queen Got to Get Tough, Yo Joe!
Links
|